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    April 27

    Xbox avatars

    I just found a way to export my Xbox avatar. You can grab a photo using one of these links:
     
    • avatar.xboxlive.com/avatar/(gamertag)/avatar-body.png
    • avatar.xboxlive.com/avatar/(gamertag)/avatarpic-l.png
    • avatar.xboxlive.com/avatar/(gamertag)/avatarpic-s.png

    Here's mine (pretty tame):

    Some people get rather fanciful. Here's one of my friends:

     

    April 26

    Cormac, the happy one

    "How's life with three?" Julia and I are often asked, and surprisingly our honest answer has been "Pretty good." Our expectations were that adding a third child was going to be really tough: Zack (5) had colic and didn't sleep through the night for six months, and Amelia (3) had her heart defects and almost didn't live past four months. So we were braced for another major challenge.

    What Cormac (8 mos) has delivered, though, has been relatively easy: he started sleeping through the night almost right away, and is always smiling and giggling. He only cries briefly to let us know he's hungry, tired, or needs a new diaper. We feel really lucky to have such an easy kid. Knock on wood.

    CIMG3279

    Ready for breakfast

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    Easter Sunday

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    Our latest pirate

    April 21

    6 tips to build a strong loyalty program

    Acquiring customers is expensive, and they often don't stick around very long. Figuring out ways to keep existing customers loyal to your business can be a great marketing investment, and a loyalty program is one way to do this. At Platrium, a casual gaming site, we've seen a positive return on our modest investment in a points based rewards program. We know that the more games people play, the more frequently they come back to our site and therefore the more value we drive from our advertising model. By giving our program members points for each game played, and the ability to redeem them for prizes or a donation to a charity, we've been able to extend our investment in customer acquisition and improve revenue.

    Based on our experience at Platrium, here are 6 tips to consider when creating your loyalty program (not that we've done all these yet, but we're getting there):

    1. Reward members for things they value, not just what you value

    If you're a data-focused marketer, you already know what drives value for your organization. Just make sure the activities you reward are also interesting for your members. For example, renewing a subscription certainly drives revenue, but that doesn't necessarily mean you should give rewards for renewal. Instead, try to find activities that emphasize your value proposition and make it more likely members will do things that drive business results. Netflix should reward people for adding movies to their queue, not for just paying each month. Remember, your program is not about you, it's about your members.

    2. Offer lots of rewards, but think carefully about what you're offering

    People are motivated by different rewards, so a broad selection increases the likelihood that each person will find something that appeals to them. Typically, rewards are offered through a standard shopping catalog, but it's also possible to make it more fun by allowing members to bid on select items in an auction.

    Think carefully as well about the reward items. Look for items that members value far more than it costs you to provide. To promote Live Search, for example, Microsoft gives copies of Office which list at retail for over $300, though the manufacturing cost is only $6 for the CD. Online sites also benefit from awarding digital goods to save on shipping costs. Finally, try to offer items that are consistent with the values of your target audience. For example, giving members the option to donate to charities can be a powerful way to reinforce your brand promise.

    3. Motivate through badges and levels, not just rewards

    Members aren't simply mercenaries, taking actions solely for the rewards you offer. They can also be motivated through positive reinforcement. This can be done by displaying the total rewards points earned to the community, similar to "member since" badge on American Express credit cards. It can also be done by creating program tiers, like American Airlines Gold, Platinum, and Executive Platinum programs, that encourage continued effort to reach new levels. For this to work, though, the program needs to have enough features and benefits to meaningfully differentiate the tiers.

    4. Start small, and grow

    A successful loyalty program requires continued effort to stay successful. It's like a conversation: if you stop talking, eventually your best members will stop listening. Once or twice a year, you should introduce new features and benefits to keep the program active and your existing program members engaged: expand the ways to earn rewards, add new reward items, and create new tier levels. Get creative and get moving.

    5. Don't forget the stick

    Loyalty programs are mostly about carrots, but it's also possible to use a stick. If activity drops, program members may lose status and drop down tier levels, or even lose their points all together. Finding appropriate ways to remind members about this possible outcome can help encourage more activity.

    6. Make lots of members winners

    "Let's offer $1 million grand prize for trying our offering." Sounds like a great idea for a promotion, except that there will be only one winner. Everyone else is a loser. This is why it's often far better to offer 1 million people a $1 prize: not only do you get more participation, you also create a lot more happy winners, which is great for your brand and word of mouth marketing.

    April 17

    Mates of State dedication to the Zango crew

    I'm taking Julia to Mates of State concert at Neumos tonight with some friends. KEXP had them on air this afternoon, and they played "You are Free". A perfect song to capture the mood of the day, and this one goes out to my great co-workers at Zango.
     
      
    April 02

    Twitter is a Rubix Cube: the fad will fade

    There is no denying that Twitter is the hottest company on the Internet right now, with explosive growth that continues to accelerate as it crosses over from early adopters to mainstream users.
    Despite this success, Twitter feels like a fad to me. It was popular early with the digerati, and much hyped, but back in 2007 and early 2008 it felt like a service for an in-crowd to talk to each other in order to prove that they were part of the in-crowd, sort of a symbol of geek cool. I wonder how many people who are joining now are doing so because of the value of the service, or just because they are jumping on the bandwagon. I guess I see Twitter like a Rubix's Cube, a really fun and compelling game that gets hot for a while, but eventually starts to wane.
     
    Don't get me wrong, I think microblogging and the statusphere are here to stay. Short, pithy updates pushed to a social network is definitely a trend that will endure in the mainstream. I'm just not sure Twitter will be the primary platform for this in the long term. I think one of the biggest problems people face with the proliferation of communication and networking services on the Internet is information overload: how do we manage all this information coming at us, and sort through it efficiently? We need filters to distinguish information that is really important from that which is less critical. Facebook provides these filters because that's where people's real relationships are mapped: updates from my best friend are important, those from a work acquaintance less so. On Facebook, I can find the updates from my inner circle of family and friends, and then expand out to my wider network as time permits. Maybe Twitter can build this filter feature, but I just can't imagine that people will want to re-build their social network on Twitter once it's already on Facebook.
     
    That said, there are some wonderful things happening on Twitter, and it should be a tool every markerter considers to connect to customers. Even if the popularity of the Rubix Cube has waned since its peak in the 80s, it is widely claimed to be the most popular toy of all time. That wouldn't be such a bad fate for Twitter.